Practice versions of Handout 3.1.1 (Ball Bounce) and 3.1.2 (Energy Skate Park). Predict first, then run it and compare.
Drag the skater anywhere on the track to set the starting point, then press Play.
Up is positive and the floor is x = 0. The run stops at the top of the second bounce, like the handout. Stars mark the bounces.
Practice questions on these labs are in the Energy Quiz under Class labs.